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SERVER_NAME: "Saved World - Blow-up World" share/CACHEDEV1_DATA/Docker/minecraft-miscworlds:/data share/CACHEDEV1_DATA/Docker/minecraft-survival:/data share/CACHEDEV1_DATA/Docker/minecraft-creative:/data Unused worlds are commented out but can obviously be uncommented out and used with subsequent restarts. LEVEL_NAME is used to specify the world to be loaded when a container starts. The minecraft3 container is used to load different worlds exported from various iOS devices (it can be done with a little effort, instructions are below the compose content).If SERVER_PORT is not assigned a port number, the instance will revert to the default. Also, if you use a port other than the default, a value for SERVER_PORT will need to be specified under the environment section. Minecraft1 in my example is using the default Minecraft port (19132), while minecraft2 is using another available port. IMPORTANT: If you run more than one Minecraft server you will need to make sure the port number for each instance is unique.
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Each represents a different world with different game playing settings. My compose file will show that I have three minecraft servers running.There are also many other Bedrock server images available on Github, you just need to look. His Github repo is here and is worth a read over for more config and options detail. Also note, I am using Geoff Bourne’s Bedrock Server image (thanks Geoff!).
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#How to host your own minecraft server on xbox windows
There is another version (‘the original’) which is Java based and is primarily for Windows only. This is specifically designed to support play by multiple device types (Xbox, Windows, iOS, Android, etc).
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